![]() Installation & Registration of Mac Version & Content.Wishful Features - Craft Your Dream Tools.Unreal Live Link Plug-in (Redirect Forum).Character Creator Developer Content Exhibition.Content Exhibition - Content Store & Marketplace.Reallusion Monthly Freebie (Redirect Forum).Bring Your Architecture to Life (2010.11).Physics Toolbox Invention Contest (2012.03).Create a Poster for any Blockbuster Movie (2014.03).Let's Battle - Battle Animation Contest (2014.06).Game Character Animation Contest (2015.04).Showcase Your Armor Knight Competition (2019.09).iClone Lip Sync Animation Contest (2021.07).That is a pain in the butt when creating a project with multiple scenes. All scenes have to be their each individual project. ![]() I am not used to using swf and importing them into Adobe Animate doesn't work correctly.I haven't create a character from scratch yet in Cartoon Animator because the process is so difficult. It takes me 90 minutes to create a character from scratch in Character Animator. It is really difficult to create characters using their templates.Using hot keys for sprites is something that I will miss.I mostly work in vector images so this is a big issue. This is another huge issue affecting my decision. I don't really use After Effects or Adobe Animate so that isn't a big deal but I like having the option if I need them. I still having found a solution that is comparable to Adobe Animate. I found some solutions such as Krita for Photoshop, Inkscape for Illustrator, and FimoraPro for After Effects. ![]() I am trying to find a way around it but the more I test out Cartoon Animator, I see how reliant the program is on Adobe.
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